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I was warned. Cautioned. Told, specifically, that Double Zeta Gundam was not something that I wanted to experience. But I made a pact with myself. A sworn vow. I was going to watch all the Universal Century Gundam! As an anime fan, as someone who has used the screenname "Gundampilotspaz" for the last ten years, I need to at least have seen all of the shows in the original Gundam universe, right? Well, even Bandai must have had better sense than I did going into this series. Double Zeta Gundam is the only chapter of the original UC Gundam that has not been released in the United States. Maybe I should have taken the hint? After the success of the reedited Gundam trilogy movies the new 50 episode Zeta Gundam series was massively successful. Ending on a cliffhanger, the show needed a sequel in order to conclude narrative threads started at the end of the series. So enter Double Zeta Gundam! However, from the first episode the series takes on an obvious tonal shift. By the end of Zeta Gundam, the show had become exceptionally bleak. In fact, the show ended with Kamile, the main protagonist and Gundam pilot, mentally damaged after his final battle with Haman Karn. While the Titans are defeated in the final battle the return of Zeon promises that the work of the Argama crew is no where near complete.  Double Zeta begins by quickly having Kamile rolled off to a hospital, leaving the Argama without a main pilot. The damage to the ship and crew looks bleak but we are introduced to an entire new group of young men who have mobile suit experience! Unfortunately for the Argama crew, they are more interested in stealing the Gundams and scraping them for profit than fighting the forces of Zeon. The first six episodes or so follow this pattern: Judau and his friends manage to steal Zeta Gundam and scrap it, Zeon appears and attacks, Judau defeats the enemy, the Argama somehow gets the Gundam back. That is the pattern for the first six episodes! The most puzzling aspect is in most of the battles they keep coming up with reasons to leave the cockpit doors open. Sometimes it's because Judau isn't sure how to close to hatch, other times the Zeon officers take mobile suits that don't have doors installed. For some reason, Tomino decided that for the first few Gundam battles the hatches had to be open. Humor? It might be humor?
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